Robert Mueller

Max: The Curse of Brotherhood

From Press Play comes one of the very first indie games to arrive on Microsoft’s next generation console.

But let me get something straight right away, this game is not for everyone. And why do I say this? Contrary to what most people think, Max: The Curse of Brotherhood is NOT a platform based game, is more about resolving puzzles than actual jumping and running.

I rather explain this game as a puzzle game that features some platform elements from time to time, usually there’s some platforming moments after two or three puzzles. But first things come first, so allow me to talk a bit about the story before we dig  into both gameplay and technical details.

Max has just arrived from school and the first thing he does once he steps inside the house is going directly to the computer and search online for a way to get rid of his young brother, after reading a poem a portal appears in their room and a hand kidnaps his younger brother Felix (Disclaimer: Not our reviewer Miguel Felix lads!).

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Max decides to jump into the portal and embarks on a quest to save his brother, on the way he’ll met new faces both friendly and not, but one character gives Max a magic marker that allows him to use the environment as a way to escape his foes and to overcoming problems that without the marker we otherwise couldn’t get over.

Now that I’ve explained the story it’s gameplay time, as I’ve stated before there’s two gameplay phases the platforming and the puzzling. As for the platforming one thing I have to really say is that it is a challenge, for the perfect timing of the jumps and the crouching, the game is sometimes hard but once you get the right timing especially for jumping you won’t miss any.

The timing of catching a rope midjump, of jumping towards the next rock when a bridge is falling or even when you’re in a hurry to run from something, timing is the most important aspect of the platforming in this game. There’s also some moments where you’re sliding down a cliff  and if you can’t get the timing right you can be sure that you will die.

Now let’s get in detail regarding the puzzling parts of the game which is what most of the game is about. Early in the game Max gets a magic pen, this magic pen allows him to create platforms from environment to use as help for climbing and jumping.

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Once Max gets the magic pen, he’ll able to use it lift rocks and create platforms from certain places that are enlighten by sparkles. The gameplay itself with the marker it’s the same thing all over again, but each time you meet a new puzzle the challenge bar of the puzzle grows, there’s some puzzles in the game where you have to completely stop and think or even write down a plan or an order.

This is one of the main reasons I don’t recommend this game to everyone, it is very challenging for a puzzle game and some people might get bored of it pretty soon.  The game compensates the player with some humor after these challenging parts, either it’s a small cut scene or a small chit chat there’s humor in the game and it’s good!

Technically the game looks very detailed and impressive in the animation departement for an indie studio.

Running at 1080p and 60 frames per second The Curse of Brotherhood achives great graphics by combining the power of the Unity Engine alongside an art style which I must say that’s one of my favorites.

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The art style although simple in both characters and backgrounds, shows a great amount of detail.

Press Play did again another great job with the animation. Both characters and objects are very fluid and you’ll quickly notice that the studio aimed for realism, what caught my eye was defintley the rope and the destruction of objects on which the physics reveal great detail.

What is quite disappointing is the debris of destructed objects quickly dissapear from the screen, one of the things that many games from the last generation dissapointed me by doing. I hope future next generation games try to keep the destructed debris on screen for a bit more time to keep the immersion going.

I encourage any puzzle game fan to try this game, but if you’re looking at a platform based game this is not for you. You will face many challenges in terms of puzzles and experience a story full of humor alongside a simple plot. The magic marker isn’t all that special but is fun to use it.…

Telltale’s The Walking Dead Season 2 Episode 1

Many remember the first season of Telltale’s Walking Dead. It was a surprising game that came out of nowewhere, from a small company that no one knew about back then, but we all know them now, and telltale has been doing pretty good work since then with the dramatic and imersive Walking dead’s first season and lately “Wolf among us”. There were concerns about the second season from Walking Dead, since that instead of playing with a grown man, you’d play with Clementine, the child from the first season, and that with this, they couldn’t go as far with violence and intense scenes, but boy were we wrong about that.

The first episode starts with a brief recap of the previous events, which could have used a bit more length and content, since players who haven’t played the series in a while, may have some problems remembering the key events and more important, the key decisions and consequences they made in the past. After this, we get back to clementine and we continue where we left of. Not surprisingly, things end up taking a turn for the worse early on, and our character is left alone, having to survive by herself and it’s here where the fun starts.

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Telltale is no stranger to telling things how they really are or how they would be, and in this first episode they take this to the a whole new level of drama and believability than in any other game, so it’s safe to say that as of now, this may be the most intense experience they have ever released. To keep this review without spoilers, I can not entirely describe these bold scenes, but trust me when I say that with this single episode you’ll go trough sadness, anxiety, fear, and most of all, pain. It’s one game that successfully conveys these emotions to you, and you will love every second of it.

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Graphically, telltale is back with it’s signature art-style, and players may notice some improvements in the way they illustrate the world, but there is not that much of a difference from what they usually do. One thing that they are sure doing in a more fluid manner, is the gameplay and it’s transitions between quicktime events, button mashing, dialogue and exploration scenes, which are better than ever. It’s better than ever, and players will feel that everything flows between these very smoothly. There are however some things that may bug some players. For a game where they have modeled perhaps 3 or 4 guns, they could’ve added more detail to these, or at least moving parts. I know that you may think i’m nitpicking here, and i’d think that too at first, since the focus of this game is offering us a good narrative, but when you are showing a nervous character trying to reload a bolt action rifle amidst a dramatic and fast paced scene, and you see his hands going trough the model and the weapon’s parts not moving at all creates a fairly hilarious or annoying scene to watch, which was surely not intended, but then again, it’s only a small detail that won’t really have an impact on the whole thing. Some better gun sounds wouldn’t hurt either, especially when you have such amazing voice acting put into this game, and I would like to congratulate Melissa Hutchison, which plays Clementine and all the rest of the cast who delivers a deep, outstanding and convincing work which definitely plays a huge role on the quality of this game.

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One thing that left me disappointed were convenient and predictable action scenes, such as when a character drops something important near that hole in the wall, that blatantly tell an experienced player “Hey, here comes an action scene, ready up for button mashing” which kinda ruins the fun and suspense. There are few of this scenes along the first episode, and it’s a pity because to contrast with this,  episode also has some big, well executed surprises which only tell us that telltale should know better by now.

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Concluding, The Walking Dead Season 2, episode 1, reignites the franchise once again, and delivers a powerful, intense and deep experience, that will not disappoint fans. The voice acting is excellent, gameplay has been improved, and so has the length of a usual episode, that will range from 1 hour and a half, to 2 hours, not counting on the replayability factor to make different choices and actions. There are both shocking and emotional events that happen, more than in ever previous walking dead episode, which will stay in player’s minds for some time. There are some worse aspects about it, incluiding some gun sounds that are starting to sound a bit too simple and some predictable scenes, but they are hardly worth mentioning when faced with the positive aspects. This first episode leaves a strong impact and will only leave fans eagerly awaiting whats to come. I highly recommend you to play it, but you migth like to, if you haven’t yet, play the first season, because you are missing out on an excellent franchise as a whole.

TellTale’s The Walking Dead Season 2 is available in Steam at 22,99 euros.

Thank you for your time,

Frank Rod.…

Top 7 Clash Royale Tips

Clash Royale mashes it up with card fighting mechanisms and takes the Battle of Families convention. Lots of magic strikes and the exact same troops you are comfortable with are contained within trading card type. On the battle field, it may look just like an excellent idea to rush the strike as fast as possible and take your opponent off. But during the opening minutes of a match, start out slow along with your attacking strategy. Do not freak out too much when you discover your towers are becoming assaulted; send your troops out according to your tactical plans and remain composed. When you do take down a minumum of one Competition Tower, that is the time at which you catch the win as quickly as you possibly can and should ramp up your strike. As the time winds down to seconds and its last minute, the speed where your Elixir refills will double. This provides you with the opportunity to place more troops than before.

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Here’s a crucial hint for Clash Royale that you will must take heed of – once among your competitors’ Competition Towers drop, the Tower of its King begins assaulting you. That super tower that is significant may also begin attacking you once you hit them. The King’s Tower is a powerful foe, however a mixture of the strikes as well as the help of troops which are on the field should whittle down its well-being very quickly. To be somewhat frank, your number of arrows and fireballs should exclusively be utilized on the King’s Tower. Using those strike cards in any way that is other operates just as well, however.

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Pay careful attention to your own Elixir meter as you pull new cards out and set’ em. Fight the impulse to put a strong troop out at the start of a match; play with the kind of cards who is value reaches as much as a max amount of four. Use components that are smaller in order to flood the battle field and whittle down your foe’s tower well-being. Do not be the kind of player who has little to none and overspends Elixir. Get gems with Clash Royale Hack.

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We’ve got a couple of favorites as it pertains to the troop cards you will need to undoubtedly take into conflict. Super Goblins and goblins are not expensive in regards to spending Elixir, so it is not difficult to throw a group of ’em to the battle field. Archers are great long range troops who you need to set up near your towers. Infant Dragons can prevent the strikes of some troops, plus its fireball strikes possess the capacity to wipe out several troop at the same time. Barbarians pack lots of HP, making them excellent “Tank” type characters who continue a great while and will tear up enemy troops immediately. Golems would be the most powerful troop kind there’s throw one out close to the termination minutes of a match to nab the triumph ASAP.

If you are press for time, odds are quite high that you are gonna spend several stone to open just got torsos up instantly. From time to time, you will be fortunate to get Epic Poem kind card or an Uncommon. For the past two torso sorts in the sport, Giant Torsos take Super Magic Torsos and 12 hours take 24 hours to open.

Be sure to put it to use during one particular scenario that takes place during every match when you eventually add the Toxin enchantment card to your own deck. This way you will find a way to impede on enemies that are incoming and open them up for more assaults out of your towers. The Toxin enchantment card also helps give your troops an edge since they will have a less difficult time wiping out troops that are poisoned. The Toxin enchantment card costs four points of Elixir, therefore when the time’s appropriate, it needs to be an easy task to break it outside.

The cards according to buildings of battle Royale contains Bomb Tower, Tesla, Goblin Hut, the Barbarian Hut, Tombstone, Inferno Tower, Cannon, Xbow and Elixir Collector. You need to have a hint in regards to the advantages and powers behind these cards if you are a hardcore Clash of Clans player. Our favourite Building cards would be the Barbarian Tesla Hut and Elixir Collector. Get more game cheats.…


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